fault/fm-common/sources/fmMsgServer.h

39 lines
1.1 KiB
C++

//
// Copyright (c) 2014 Wind River Systems, Inc.
//
// SPDX-License-Identifier: Apache-2.0
//
#ifndef FMMSGSERVER_H_
#define FMMSGSERVER_H_
#include <vector>
#include "fmSocket.h"
#include "fmMsg.h"
#include "fmDb.h"
class FmSocketServerProcessor : public FmSocketServer {
protected:
virtual void handle_socket_data(int fd,std::vector<char> &data,
CFmDBSession &sess);
virtual void handle_create_fault(int fd, SFmMsgHdrT *hdr,
std::vector<char> &rdata, CFmDBSession &sess);
virtual void handle_delete_fault(int fd, SFmMsgHdrT *hdr,
std::vector<char> &rdata, CFmDBSession &sess);
virtual void handle_delete_faults(int fd, SFmMsgHdrT *hdr,
std::vector<char> &rdata,CFmDBSession &sess);
virtual void handle_get_fault(int fd, SFmMsgHdrT *hdr,
std::vector<char> &rdata);
virtual void handle_get_faults(int fd, SFmMsgHdrT *hdr,
std::vector<char> &rdata);
virtual void handle_get_faults_by_id(int fd, SFmMsgHdrT *hdr,
std::vector<char> &rdata);
public:
void send_response(int fd, SFmMsgHdrT *hdr, void *data, size_t len);
};
#endif /* FMMSGSERVER_H_ */